Wednesday, 3 June 2020
The Lego Ninjago Movie Video Game
As a 26 year old man I feel kind of stupid playing this game obviously intended for 5 year olds. I got it for free and noticed it was short so might as well.
- complete lack of difficulty. can play with 1 hand.
- driving sections play themselves. all you have to do is hold 'right trigger' and you can still win. theres multiple missions with these squences and it just feels like filler in an already extremely short game. on rails turret sections.
- gameplay is trivial. theres so much shit flying in your face and winning collectiables for upgrades when ultimately it doesnt matter because theres a total lack of any challenge. there is no difficulty select, one difficulty for the game. even if you do happen to die, you just instantly respawn where you died.
- constant interuptions game forcing control away from the player.
- michael bay tier rediculous constant action and shit exploding all over the place when really none of it means anyting because theres no actual danger or challenge. just becomes an annoyance and contrivance . a cliche to make you have the illusion of action when really its trivial .
- unlock system which is utterly pointless because no matter what you choose the game is still piss easy so i just ended up picking random shit to make it disappear.
- has the type of dumbed down scripted 'platforming' where you just hold a direction and spam button presses to procceed. not actual platforming but rather like acting out a script.
- pretty sure the 'cutscenes' are actually just scenes taken from the movie. which i dont care about. its a cop out. i was tempted to just skip all of them because its obviously for 5 year olds.
- theres some sort of free play hub world where you can do optional things but i never saw the point. you can return to previous levels to find collectables but why would I care about doing any of this when the gameplay is so trivial and pathetically easy?
- parts of the game have an annoying mechanic where you have to destroy a very specific random object in the enviorment and then hold B to 'rebuild' it into something to progress. all it does is halt pacing and make you walk around smacking stuff for minutes to progress. dumb.
- there is a bunch of different characters per chapter but really they all feel the same so its whatever. just have to switch back and forth to interact with certain triggers.
- can actually just run past many enemy encounters easily.
- most of the game is traversing the enviorment via pre scripted platforming sections or looking for enviormental switches. it looks like youre doing a lot but really youre not. then you come up to segments where you cant progress until you figure out the switch or object you have to interact with usually requiring character swapping. the combat is actually minimal as you can run past most all encounters easily. its not that exciting of a gameplay loop.
+ the graphics are nice and colorful and the controls are smooth and decent.
+ really short game so not a pain to finish in 1 or 2 sittings. ~ 4 hour length
the whole game I was wondering if I accidentally set the difficulty to 'very easy' as even the last boss was a total joke. but no the game is just designed for children so its incredibly forgiving and simple. probably the easiest game i've ever played. at the end of the game it said ive only completed 41% so theres a lot of optional stuff to do in free roam mode if youre into that thing but I wasn't because i had already unlocked all of the abilities and since the game has no challenge I see no need to play past the end credits.
5/10
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