Thursday, 11 June 2020
Gears of War: Ultimate Edition
This is the game that started a generation pretty much. the mechanics involved have been influencial to all shooter games after it's release. In Gears of War you have the first of its kind to have a unique cover system and control scheme.
The game largely revolves around tapping 'A' to snap into the nearest cover object, and then hitting 'up' to poke out of cover and pick off enemies. you can tap a button to snap to nearby cover effortlessly as well. This control scheme was innovative at the time and I think it still stands up. The combat is unique and fluid where all the weapons although seem convential (shotgun, assault rifle, rocket launcher) have unique characteristics in how they perform and basically every gun has viability and a use case.
I played the game on the hardest difficulty 'Insane' and on co-op online as well. The difficulty was just right. It was very challenging at times, but not really to the point where the game stopped being fun or felt bullshit. It has a lot to do with learning the mechanics and enemies.
The game has regenerating health and you can revive your co-op partner if he doesn't get permanently killed. It becomes a fun gameplay cycle of learning how much damage you can take, when to change cover (or else the enemies AI rushes up to you) when to melee, when to use each weapon etc.
So the core gameplay cycle is fun and engaging with a lot of eventful and memorable stuff happening.
There is an addictiing mechanic where you can press a button to reload your gun just at the right time which speeds up reloading, and gives a damage boost, as well as your character saying some enthusiastic remark about it (usually; "Shit Yeah!") this mechanic becomes pretty addictive and enjoyable of its own and becomes almost a little minigame to time it right.
While at times the cover mechanics can feel a bit unrefined such as when you're trying to run away from an enemy by pressing 'A' but your character instead snaps into the nearest cover right next to the enemy., thus getting you killed. This is a small gripe but could be just me needing to get more comfortable with the control. Overall the controls are fluid and unique. The way your character moves and especially the sprint mechanic, the dodge mechanic, how the weapons have a really floaty physical feel to them, and the extremely loud and satisfying headshot sound that sounds like someone smashing a watermelon.
So that's the core gameplay mechanic. Well thankfully everything else is solid as well. The tone, character design, and enviorments are appealing and memorale as well. You'll never be in the same enviorment for too long.
You go through apartment buildings, city streets, Underground beneath the earth caverns, a train, industrial complex, late at night garbage city where the darkness gets you killed, grandly designed royal archetecture places full of huge statues and memorials etc... a lot of variety in the enviorments keeps the pacing feel eventful with some new encounter you'll find yourself in, such as some boss type events here and there.
All the while the game keeps introducing new enemy types. The enemies are really cool alien monster horror types. They mumble and grumble under their breath to eachother saying 'Human.." and they sound pretty menacing. The AI is decent and they flank you and if you just sit in cover they run up on you and fuck you up.
The writing is enjoyable too. gritty but mature and serious dialogue, full of funny jokes, good characters, while they are pretty cookie cutter they serve the purpose well and are likeable. When you pickup your co op partner sometimes he says "Walk it off pussy!" which I thought was pretty funny.
I played the PC release which in 2007 added 5 new chapters to the final act. Well I can say that some of these added chapters are a bit awkward because on some of these chapters the difficulty has a huge unforgiving spike. Such as the chapter with the theater stage where you get seperated from your co op partner. That alone took us an hour to complete after much trial and error. And then after that event it goes back to being easy again.
However, I will say that the PC re-release by 'The Coalition' is really bad. The performance is totally broken and its glitchy as hell. I can't comment on the graphics because I have not played the original game for over a decade. I suspect that they have kind of ruined the color palette similar to how they did the color palette in Gears of War 4 as well. So I don't know if this is the best version of the game to play, probably not. Maybe the original xbox 360 version is the best?
Overall it is a game that changed the action genre with its unique and innovative mechanics and the first entry in the series is probably the best. A memorable and fun game especially if you play co op as there is much team work to be had.
8/10
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