Monday, 20 January 2020

Rune Classic



- completely pointless enemies where its better and faster to just run past them 100% of the time except for the few forced sections where you must kill to progress
- completely tedious level design with really samey enviorments and terrible pacing hard to find where to go with sometimes extremely obscure completely oblivious triggers in the enviorment to progress
- every level essentially enter room > look around entire room for 5-10 minutes looking for switch or environmental object (HIDDEN PASSAGES) to progress to next room
- completely minimal mechanics with no sense of progression or no point to do anything really, theres a bunch of weapons but you'll be using 1-2 of the same weapons the entire game.
- felt like a slog and could only play 2-3 levels at a time due to the terrible level design and completely repetitive nature of the game
- combat is terrible and consists of pressing 1 button and swinging once, backing up, swinging again, repeat
- each weapon has a special powerup that you can toggle but since theres no incentive to ever fight enemies and because AI is so shit you barely even notice any of them
- suppose to be based around norse mythology but I completely forgot it was and was only briefly reminded it had anything to do with vikings a few times
- barely any enemy variety
- reminds me more of Tomb raider than any sort of kickass viking combat game
- more terrible boring platforming sections than fighting sections
- chore puzzles
- quicksave spam fest game because why would you want to waste 20 minutes of running in circles and platforming when you die when you can just spam quicksave every 25 seconds, which in turn causes every forced combat sectiion a brainless slog of mashing quicksave/quickload over and over until you kill the enemies / bosses
- only good things are the controls feel fine and fluid, graphics are typical for the time, cant really think of much positive cause game felt like a massive chore mostly let down by the combat and boring gameplay cycle of dark caves and dungeons and running around in circles looking how to progress while running past every enemy because theres no reason to fight them.

Apparently the steam classic version has about 10 cut levels from the original 2000 release, which I don't give a fuck about because I couldn't wait for this boring chore to be done with.
Entire game consists of looking for 'secret passages' and pressing switches and looking for which door it opens, With bad platforming, completely pointless enemies, and awful level design.

3.5/10

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