Saturday, 7 December 2019

Stalker Shadow of Chernobyl



 grandmaster of FPS game design, its tacticool, its stategic, its challenging, its rewarding, its mezmerizing, relaxing, thrilling all in one package. the inventory system is cool, the gunplay is difficult as fuck (and seems wack) but its actually great once you learn it. the missions are memorable, what a great game.
unfortunately the quicksave, savescumming system makes it so you are at best suited to save every 30 seconds, after every major action, so it actually feels like your actions have value, rather than just reloading a quicksave everytime something bad happens, that kind of game design is just unfun and not very well thought out, so i'm conflicted on a score..
9/10

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